Weaponskills come from selected combat skills; then we enumerate valid multi-step skillchains based on skillchain rules.
Party Jobs
0/6 selected
Combat Skills
0/6 selected
Pick one or more skills to populate the WS pool.
Weaponskills Preview
0 enabled
Use this preview to enable or disable specific weaponskills. Disabled weaponskills are removed from chain generation.
Skillchain Filters
No filters
Result filters apply to A → B = Result. If no results are checked, result filtering is disabled.
Weaponskill filtering is now controlled directly from the Weaponskills Preview section.
Result
No filter
Skillchain Sequences
0
Rules are evaluated as A → B = Result.
Each entry below enumerates WS chains (2+ steps).
For performance, each group shows up to example chains, but counts reflect the full filtered chain total.